Maxis (Electronic Arts)
Maxis is a game development studio best known for creating genre-defining simulation games such as the SimCity series, The Sims franchise, and Spore. Founded in 1987 by Will Wright and Jeff Braun, Maxis rose to prominence with the original SimCity and later achieved massive commercial success and cultural impact with The Sims, which became one of the best‑selling PC game franchises of all time. In 1997 Maxis was acquired by Electronic Arts (EA) and has operated as an EA studio since then.
Today Maxis functions as an EA studio focused primarily on simulation titles and ongoing live service support for its flagship properties. The studio has developed and maintained multiple entries in The Sims franchise and other simulation projects, and its legacy is widely cited in game design and simulation research. Maxis content and studio information is maintained through EA's official channels and storefronts.
Today Maxis functions as an EA studio focused primarily on simulation titles and ongoing live service support for its flagship properties. The studio has developed and maintained multiple entries in The Sims franchise and other simulation projects, and its legacy is widely cited in game design and simulation research. Maxis content and studio information is maintained through EA's official channels and storefronts.
Statistics
Total Applications:
13
Total Users:
611
Total Keys:
1,168,949
Total Clicks:
2,369,754
Total Mouse Scrolls:
0
Total Time Used:
14w2d19h49m2s
Average Time Per User:
3h57m38s
Input Distribution
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