Maxis (Electronic Arts)
Maxis is a game development studio best known for creating genre-defining simulation games such as the SimCity series, The Sims franchise, and Spore. Founded in 1987 by Will Wright and Jeff Braun, Maxis rose to prominence with the original SimCity and later achieved massive commercial success and cultural impact with The Sims, which became one of the best‑selling PC game franchises of all time. In 1997 Maxis was acquired by Electronic Arts (EA) and has operated as an EA studio since then.
Today Maxis functions as an EA studio focused primarily on simulation titles and ongoing live service support for its flagship properties. The studio has developed and maintained multiple entries in The Sims franchise and other simulation projects, and its legacy is widely cited in game design and simulation research. Maxis content and studio information is maintained through EA's official channels and storefronts.
Today Maxis functions as an EA studio focused primarily on simulation titles and ongoing live service support for its flagship properties. The studio has developed and maintained multiple entries in The Sims franchise and other simulation projects, and its legacy is widely cited in game design and simulation research. Maxis content and studio information is maintained through EA's official channels and storefronts.
Statistics
Total Applications:
13
Total Users:
611
Total Keys:
1,169,026
Total Clicks:
2,370,021
Total Mouse Scrolls:
0
Total Time Used:
14w2d22h31m40s
Average Time Per User:
3h57m54s
Input Distribution
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