Dylan Fitterer
Dylan Fitterer is an independent game developer best known as the creator of Audiosurf, a music-driven racing/puzzle game that maps players' music libraries onto dynamic racecourses. Working as a solo developer, Fitterer designed Audiosurf to transform any song into a custom track where players collect colored blocks and compete for high scores. The original Audiosurf launched to critical and commercial attention on PC and helped popularize rhythm-driven, user-content-reactive game mechanics in the indie games scene.
Following Audiosurf's success, Fitterer continued development with Audiosurf 2, an expanded sequel with updated graphics, new game modes, and expanded Steam integration (including workshop and multiplayer features). He has primarily operated as an independent/small-team developer, distributing his work via platforms such as Steam rather than through a large corporate publisher. His work is notable for blending music analysis, procedural track generation, and tight gamepla...
Following Audiosurf's success, Fitterer continued development with Audiosurf 2, an expanded sequel with updated graphics, new game modes, and expanded Steam integration (including workshop and multiplayer features). He has primarily operated as an independent/small-team developer, distributing his work via platforms such as Steam rather than through a large corporate publisher. His work is notable for blending music analysis, procedural track generation, and tight gamepla...
Statistics
Total Applications:
3
Total Users:
404
Total Keys:
90,020
Total Clicks:
20,025
Total Mouse Scrolls:
0
Total Time Used:
3w4d10h45m29s
Average Time Per User:
1h30m43s
Input Distribution
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