Ubisoft San Francisco (Ubisoft)
Ubisoft San Francisco is a development studio that is part of the larger Ubisoft group, focused on creating interactive entertainment across consoles, PC and connected platforms. The studio is best known for its work on the Rocksmith series (including Rocksmith 2014 Edition), a music/rhythm title that blends game mechanics with real instrument learning, and for contributing to Ubisoft’s portfolio through both original projects and collaborative efforts with other Ubisoft teams.
As an internal studio within a major global publisher, Ubisoft San Francisco engages in full-cycle game development as well as post-launch live service support, DLC and platform integration. The team often works alongside other Ubisoft studios and corporate R&D resources, leveraging Ubisoft’s global tooling, publishing, and distribution capabilities while specializing in areas such as music/rhythm gameplay, player experience, and technical engineering for interactive music features.
As an internal studio within a major global publisher, Ubisoft San Francisco engages in full-cycle game development as well as post-launch live service support, DLC and platform integration. The team often works alongside other Ubisoft studios and corporate R&D resources, leveraging Ubisoft’s global tooling, publishing, and distribution capabilities while specializing in areas such as music/rhythm gameplay, player experience, and technical engineering for interactive music features.
Statistics
Total Applications:
1
Total Users:
42
Total Keys:
127,773
Total Clicks:
9,302
Total Mouse Scrolls:
0
Total Time Used:
3w10h30m44s
Average Time Per User:
12h15m2s
Input Distribution
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