TrenchBroom
Description
TrenchBroom is an open-source, cross-platform 3D level editor originally developed by Kristian Duske for creating brush-based maps for Quake and other classic id Tech engines. It offers a modern UI with orthographic and 3D views, a texture browser, entity inspector, powerful selection and editing tools, and support for exporting/importing common map formats and running external build/game tools.
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TrenchBroom
Application statistics and information.