QRenderDoc
Description
QRenderDoc is the Qt-based graphical frontend of RenderDoc, a frame-capture and graphics debugging tool authored by Baldur Karlsson. It provides an interface for capturing frames from applications using modern graphics APIs and inspecting GPU state, resources, shaders, and draw calls to diagnose rendering issues.
Designed for graphics developers, QRenderDoc supports APIs such as Vulkan, Direct3D 11/12, OpenGL and OpenGL ES. It offers features like frame capture/replay, pipeline and resource vie...
Designed for graphics developers, QRenderDoc supports APIs such as Vulkan, Direct3D 11/12, OpenGL and OpenGL ES. It offers features like frame capture/replay, pipeline and resource vie...
Statistics
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Latest version:
v1.15
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QRenderDoc
Application statistics and information.