xNormal
Description
xNormal is a specialized texture-baking tool used in 3D art and game asset pipelines to generate normal maps, ambient occlusion, displacement maps and other texture maps by transferring detail from high-poly models to low-poly meshes. It supports a variety of input formats and offers both CPU and GPU baking options, cage-based baking, and batch processing features for efficient map generation.
Widely used by game artists and 3D modelers, xNormal is valued for its speed, control over baking para...
Widely used by game artists and 3D modelers, xNormal is valued for its speed, control over baking para...
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Latest version:
3.19.3.0
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xNormal
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