xNormal

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3D Texture Baking Normal Maps Asset Baking

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WhatPulse

Description

xNormal is a specialized tool for 3D artists that automates the process of baking texture maps (such as normal maps, ambient occlusion, displacement and other surface maps) from high‑poly geometry onto low‑poly meshes. It is widely used in game asset and real‑time workflows to generate maps that capture detailed surface information while keeping geometry lightweight.

The application supports common 3D file inputs and a variety of baking settings and workflows (cage‑based baking, multi‑map outpu...

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Created by:
People using it:
42
Latest version:
3.19.2.0
Keys:
13,732
Clicks:
53,233
Mouse Scrolls:
0
Time Used:
1w1d20h40m2s
Average Time Used:
5h3m49s
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