World Machine
Description
World Machine is a procedural terrain and heightfield generation application used to create realistic landscapes for games, film, simulation, and visualization. It provides a node-based workflow for building complex erosion, noise, and procedural systems to generate heightmaps, textures, and masks that can be exported to 3D engines and GIS tools.
The tool is focused on high-resolution terrain authoring with features like erosion simulation, device/flow maps, tiling, and support for large-world...
The tool is focused on high-resolution terrain authoring with features like erosion simulation, device/flow maps, tiling, and support for large-world...
Statistics
Created by:
People using it:
279
Latest version:
??
Keys:
38,515
Clicks:
246,825
Mouse Scrolls:
9,063
Time Used:
1w2d11h26m22s
Average Time Used:
48m55s
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